Suggestion Title: Addition of binoculars script
Division: MET - CID
Hello, I have recently come across a script that allows a functional set of binoculars to be used in-game. This would be perfect for doing surveillance operations as it allows an official way to zoom into things of interest...
Can the walls around 88 be removed? I believe they were put there for it being 'under construction' but since nothing is happening with it can they be taken away as there is a decent interior within that can be used for a multitude of things.
Suggestion Title: New Civ Spawns
Division: Aux - Civ Roleplay
Can a civ spawn be added in the Rancho area perhaps the LS customs at 225? Gives the civ team immediate coverage of that area as currently it is a drive from Burton or Heathrow to do scenes in that area.
Additionally, a civ...
Can we have the rotors spool up slowly rather as instantly on helicopters, would be cool looking and far more realistic. Meaning pilots (especially helimed pilots) would have to time when they start the engine as it will take time to get going.
Wasn't sure if this should be a general...
I'm unsure how possible this is as I do not know if our tazer is standard GTA or modified. Nevertheless, can the range on the tazer be decreased? Maybe even by half? At the moment it is possible to tazer someone from across entire streets which is not really possible IRL. Would prevent civ...
Suggestion Title: Changes to Heathrow entry and exit flight paths
Division: Aux - NPAS
I have attempted to attach an image detailing where these new flight paths would be. This requires no dev work and can all be done in house for flight ops. Using these paths would reduce take off...
Suggestion Title: Weapon attachments
Division: MET - AFO
Addition of advanced scope to the L115 for SRO. Will give greater scope magnification
Addition of flashlights to the glock and P226 for better visibility
Can a player's blips be disabled when they die/ panic activated? That way when a panic is activated the red flashing circle around them means something as we have to look around that area to locate the officer if it isn't obvious where they are/haven't told us. If the panic officer is inside the...
Suggestion Title: TPAC+ name change
Division: MET - AFO
I know TPAC plus is in early days but I think a name change could benefit it as it is a bit of a mouthful during DRAs. Perhaps a 'Specialist' driver would be a better name?
I can add on with some suggestions for vehicles: I feel to do scenes for things like NH justice we need some unusual vehicles, extra large or extra wide. The dump truck, the one with the massive drill, the MOC trailer, etc would all be worth additions
Suggestion Title: Land Rover Discovery performance
Division: MET - AFO
I am suggesting that the AFO Discovery gets a speed/performance upgrade as it is a lovely car but is underused as it simply can not keep up with most of the other cars available to AFO let alone the FTS cars.
Hi sorry I was a little vague. As in being able to shoot from within a vehicle,
it would give far more realism and would add another dynamic for all. Civ could do drive bys, aswell as be able to shoot from the vehicle during armed stops. As of right now there is little to no threat to AFO on a...
Can we get an ANPR filter, allowing AFO to filter their ANPR to only lock onto weapons markers, DSU to drug markers etc. Would benefit people if in high traffic areas as if someone locks onto a tax marker by the time they unlock that marker a marker specific to the division they are running may...
I have a couple suggestions about adding attachments to AFO weapons:
Give SRO rifle the advanced scope attachment for higher zoom
Give the pistols (P226 and Glock mainly) the flashlight attachment for better visibility
Is it possible to add an animation for when a sidearm is drawn from its holster and when it is placed back in it?
It would benefit both AFO and Civ as it would be more realistic, aswell as allowing for more realistic reaction times to civs drawing weapons on AFO if there is a physical animation...