Declined Notification for civs when dog deployed

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(E2) M.Harrod

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Have noticed a lot lately that when you deploy your dog on a civ they don’t always see the dog and do not stop when the dog reaches them. Is there any way to give the civ a notification to tell them the dog has caught them
 
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I will be honest, it was months into civ before I realised the "WOOF WOOF" meant to get down on the ground. It is something we educate around Civ (and at the end of a scene if they civ ignores the dog command feel free to let them know because that's how I found out) But I fully agree having something more then a text line appear above the dogs head would be hugely beneficial for DSU and Civ.
 
Hello!

Thanks for your suggestion.

Long term we're looking at a re-write of the dog script, which would likely bring more advanced functionality than a simple notification. I will for now declined this.

Thanks
 
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