Accepted Tackle and grab option

The suggestion has been accepted.

RoadRunner

Police Constable
Joined
Apr 22, 2022
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Is it possible to have the tackle and grab option for when interacting with civs ? Sometimes being able to tackle a civ running would be helpfull rather than /me tackle and being able to grab civs while cuffed or unruffled for control would be hand rather than /me grabs or grabs cuffs for control of custody.

With this suggestion I think it maybe hard to do but... Worth the summary
 
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I think same with AI's. AI's are challenging to detain when they run because you can't really grab them or anything.
 
This would be great when running as a civ to have a tackle scripts so that when police call out "/me tackles" or "/me grabs" we can actually be tackled or actually grabbed. This however would have to be used appropriately and not abused because the power to grab and restrict a players movement is quite something.
 
Hello

Thanks for your initial suggestion. In a recent update, this was implemented where you can tackle civs and also AIs (when it wants to work).

As this has been implemented already, i will move this suggestion across to accepted

Thanks
 
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