Declined Met- Improve Warning Markers

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Top_Guy

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Greetings,

Early one for me but one that's just crossed my mind. Within PMP the current warning markers we have are very basic and slightly misleading. My reasoning behind this is as follows, for example weapons markers. Within PC training we are told that this requires armed officers to respond and to perform offensive tactics. This is done because we are told they might have a firearm when in reality this would be dealt by either PSU, DSU as well as local units. The reason I'm requesting a rework of such markers is because we don't lose anything we only gain things from the additional markers. For example explosive markers would be a prime time to allow not only AFO, EOD and newly introduced EDD to perform what they do best but also the units that will have to be on standby as a consequence to that markers.

Additionally as already stated ARU will still deal with firearms markers however DSU, RTPC and response will have the added ability to deal with weapons markers themselves without requiring the assistance of armed officers.

Civilians will also have the added ability to improve roleplay as they will have the ability to specify the type of warnings they have on themselves. I.e they wish to be known got carrying a knife however not a firearm. The WE marker allows this. In addition to markers such as AG for those who might have false allegations against officers and also ES for those who might attempt to escape custody.




FI - FIREARMS (May possess firearms)
WE - WEAPONS (May possess weapons)
XP - EXPLOSIVES (May possess explosives)
VI - VIOLENT (May resort to violent behaviour)
CO*- CONTAGIOUS (May be a hazard to others as a carrier of disease e.g. HIV)
ES - ESCAPER (May attempt to escape from custody)
AG - ALLEGES (May make false allegations against Police)
AT - AILMENT (May suffer from medical condition or require medication)
DR - DRUGS (May be in unlawful possession of a controlled drug)
IM - M/IMPERS (May impersonate a Male)
IF - F/IMPERS (May impersonate a Female)

In conclusion I am not requesting a complete reshuffle to the current system just requesting that it gets refined to help improve individual experience, immersion and also the added benefit to attend more jobs.

Kind regards
Top_guy
 
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Greetings,

Early one for me but one that's just crossed my mind. Within PMP the current warning markers we have are very basic and slightly misleading. My reasoning behind this is as follows, for example weapons markers. Within PC training we are told that this requires armed officers to respond and to perform offensive tactics. This is done because we are told they might have a firearm when in reality this would be dealt by either PSU, DSU as well as local units. The reason I'm requesting a rework of such markers is because we don't lose anything we only gain things from the additional markers. For example explosive markers would be a prime time to allow not only AFO, EOD and newly introduced EDD to perform what they do best but also the units that will have to be on standby as a consequence to that markers.

Additionally as already stated ARU will still deal with firearms markers however DSU, RTPC and response will have the added ability to deal with weapons markers themselves without requiring the assistance of armed officers.

Civilians will also have the added ability to improve roleplay as they will have the ability to specify the type of warnings they have on themselves. I.e they wish to be known got carrying a knife however not a firearm. The WE marker allows this. In addition to markers such as AG for those who might have false allegations against officers and also ES for those who might attempt to escape custody.




FI - FIREARMS (May possess firearms)
WE - WEAPONS (May possess weapons)
XP - EXPLOSIVES (May possess explosives)
VI - VIOLENT (May resort to violent behaviour)
CO*- CONTAGIOUS (May be a hazard to others as a carrier of disease e.g. HIV)
ES - ESCAPER (May attempt to escape from custody)
AG - ALLEGES (May make false allegations against Police)
AT - AILMENT (May suffer from medical condition or require medication)
DR - DRUGS (May be in unlawful possession of a controlled drug)
IM - M/IMPERS (May impersonate a Male)
IF - F/IMPERS (May impersonate a Female)

In conclusion I am not requesting a complete reshuffle to the current system just requesting that it gets refined to help improve individual experience, immersion and also the added benefit to attend more jobs.

Kind regards
Top_guy
Agree. Would be much better and have a bigger variety of markers for people to deal with.
 
Would love to see more markers, especially dangerous, contagious that could give warnings in the case response would like to radio in for some backup rather than going solo in certain cases :)
 
Greetings,

Early one for me but one that's just crossed my mind. Within PMP the current warning markers we have are very basic and slightly misleading. My reasoning behind this is as follows, for example weapons markers. Within PC training we are told that this requires armed officers to respond and to perform offensive tactics. This is done because we are told they might have a firearm when in reality this would be dealt by either PSU, DSU as well as local units. The reason I'm requesting a rework of such markers is because we don't lose anything we only gain things from the additional markers. For example explosive markers would be a prime time to allow not only AFO, EOD and newly introduced EDD to perform what they do best but also the units that will have to be on standby as a consequence to that markers.

Additionally as already stated ARU will still deal with firearms markers however DSU, RTPC and response will have the added ability to deal with weapons markers themselves without requiring the assistance of armed officers.

Civilians will also have the added ability to improve roleplay as they will have the ability to specify the type of warnings they have on themselves. I.e they wish to be known got carrying a knife however not a firearm. The WE marker allows this. In addition to markers such as AG for those who might have false allegations against officers and also ES for those who might attempt to escape custody.




FI - FIREARMS (May possess firearms)
WE - WEAPONS (May possess weapons)
XP - EXPLOSIVES (May possess explosives)
VI - VIOLENT (May resort to violent behaviour)
CO*- CONTAGIOUS (May be a hazard to others as a carrier of disease e.g. HIV)
ES - ESCAPER (May attempt to escape from custody)
AG - ALLEGES (May make false allegations against Police)
AT - AILMENT (May suffer from medical condition or require medication)
DR - DRUGS (May be in unlawful possession of a controlled drug)
IM - M/IMPERS (May impersonate a Male)
IF - F/IMPERS (May impersonate a Female)

In conclusion I am not requesting a complete reshuffle to the current system just requesting that it gets refined to help improve individual experience, immersion and also the added benefit to attend more jobs.

Kind regards
Top_guy
Its a good idea, The problem is you can never get any RTPC as is at the moment, and adding in things such as Explosives, and Contagious etc. Relies on other divisions being on at that time which is why the scope is so limited currently as pretty much appeals to the users that are currently playing at that time if this makes sense.

It would just lead to more calls on the radio such as any EOD Available, Any HART for contagious marker etc. But do get that it leads to a more immersive experience.
 
Its a good idea, The problem is you can never get any RTPC as is at the moment, and adding in things such as Explosives, and Contagious etc. Relies on other divisions being on at that time which is why the scope is so limited currently as pretty much appeals to the users that are currently playing at that time if this makes sense.

It would just lead to more calls on the radio such as any EOD Available, Any HART for contagious marker etc. But do get that it leads to a more immersive experience.
Morning woody!,

Just want to reply to what you've said. RTPC being undermanned is something that can happen to any divison and is understandable with the questionable things which are going in with RTPC at the moment however with any divison new applications and new members would solve that issue.

Secondly it wouldn't really effect the way things already work. I.E ARU would still deal with firearms. It just adds the ability for more options as there are obviously more markers. For example a male with a weapons marker would require DSU and ERT and possibly RTPC if they are in a vehicle.

Also remember there's are just warning markers just to make officers aware. I.E someone with a contagious marker wouldn't necessarily have LAS called for them as they are most likely already going through the system it's just to ensure officer safety.

Personally don't feel like it would lead to more radio usage as it could be a simple F2 request or a message in text chat which alot of people utilise to request specialist divisons for certain markers. Even if it does however though that's more of a moderation issue and I have suggested a work around to the issue
 
Like the Idea and I think it would create much more scenes For specific Divisions and More inclusivity for each Division Although with what Woody said
if this did happen there will be a lot of ''any available x From control'' Especially for Subdivisions and Divs like EDD, EOD and Certain Divisions that have a Very limited Amount of members In it.
 
Like the Idea and I think it would create much more scenes For specific Divisions and More inclusivity for each Division Although with what Woody said
if this did happen there will be a lot of ''any available x From control'' Especially for Subdivisions and Divs like EDD, EOD and Certain Divisions that have a Very limited Amount of members In it.
Heya Jack and it might create some issues however it will also add more opportunities for that specific unit to be deployed causing more people to play as said sub divison and maybe even allow COCs to open up more positions for that sub divison
 
Greetings,

Early one for me but one that's just crossed my mind. Within PMP the current warning markers we have are very basic and slightly misleading. My reasoning behind this is as follows, for example weapons markers. Within PC training we are told that this requires armed officers to respond and to perform offensive tactics. This is done because we are told they might have a firearm when in reality this would be dealt by either PSU, DSU as well as local units. The reason I'm requesting a rework of such markers is because we don't lose anything we only gain things from the additional markers. For example explosive markers would be a prime time to allow not only AFO, EOD and newly introduced EDD to perform what they do best but also the units that will have to be on standby as a consequence to that markers.

Additionally as already stated ARU will still deal with firearms markers however DSU, RTPC and response will have the added ability to deal with weapons markers themselves without requiring the assistance of armed officers.

Civilians will also have the added ability to improve roleplay as they will have the ability to specify the type of warnings they have on themselves. I.e they wish to be known got carrying a knife however not a firearm. The WE marker allows this. In addition to markers such as AG for those who might have false allegations against officers and also ES for those who might attempt to escape custody.




FI - FIREARMS (May possess firearms)
WE - WEAPONS (May possess weapons)
XP - EXPLOSIVES (May possess explosives)
VI - VIOLENT (May resort to violent behaviour)
CO*- CONTAGIOUS (May be a hazard to others as a carrier of disease e.g. HIV)
ES - ESCAPER (May attempt to escape from custody)
AG - ALLEGES (May make false allegations against Police)
AT - AILMENT (May suffer from medical condition or require medication)
DR - DRUGS (May be in unlawful possession of a controlled drug)
IM - M/IMPERS (May impersonate a Male)
IF - F/IMPERS (May impersonate a Female)

In conclusion I am not requesting a complete reshuffle to the current system just requesting that it gets refined to help improve individual experience, immersion and also the added benefit to attend more jobs.

Kind regards
Top_guy
+1
 
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