instead of haveing to just run into AI or taseing them may we have a take down animation which could be a button on out keyboard to well essentialy take them to the ground.
Same goes with civs, rather as being forced to tase, wait for them to slip or tire out, or shout 'tackle tackle' this could keep things real. Ofcourse with civs perhaps you hold the button for a few seconds to prevent people running at civs and spamming a button and then immediate being taken down, perhaps a 2 second long hold of the numpad + as an example.instead of haveing to just run into AI or taseing them may we have a take down animation which could be a button on out keyboard to well essentialy take them to the ground.
As per your PC training, you are not to use your taser to “take down” anyone. That being said, a take down animation would be useful instead of having officers running around for blocks until DSU arrivesI guess that would be good since you don't have to pull out a taser on every single runner