Hello All,
My suggestion today is all about tasers!
Addition 1: If an officer receives an injury from a melee weapon of sorts by a CIV actor (Medical UI Detected Knife Injury) a temporary cooldown will apply to the officer for firing his taser. For example, in the current game if an officer is...
Hello, so after my time on as CIV I have came to the conclusion that our server lacks interiors up north. I do strongly believe that adding a few more interiors would help boost the quality of roleplay produced in the northern part of the map and motivate CIVs to do more scenes in these areas. I...
Suggestion Title: Change FTS 1 in 5 for Armed FTS
Division: Aux - Civ Roleplay
So currently we have a 1 in 5 system within Civilian Operations:
1 in 5 Melee
1 in 5 Fail To Stop
1 in 5 Firearms
However if you do an Armed FTS for AFO you end up using your 1 in 5 FTS & Firearms. This means you...
Suggestion Title: CIV Actor Handcuff Interaction Script
Division: Aux - Civ Roleplay
A server sided Handcuff acceptance script.
Throughout my time in Civilian Roleplay myself and many others have had multiple accounts where CIV actors are unable to resist arrest. For example, an officer asks...
The Tac Ops Early Access DLC requires more appealing vehicles. As Police Constables join different divisions throughout the server the vehicles in the Tac Ops garage become less relevant as they're centred around ERT. I understand there is 1 AFO and DSU vehicle in the garage but the variety just...
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