The Tac Ops Early Access DLC requires more appealing vehicles. As Police Constables join different divisions throughout the server the vehicles in the Tac Ops garage become less relevant as they're centred around ERT. I understand there is 1 AFO and DSU vehicle in the garage but the variety just...
have some new based outfits for RTPC while patrolling unmarked as a few people from command of RTPC say they like these ideas and wish to see them in game as this is more realistic aswell because in real life some of the RTPC wear tasers along their vest unlike ERPT who have it along their belt...
Suggestion Title: MET - AFO: DRAG / CARRY
Division: MET - AFO
I think it would be nice on scenes to be able to drag/carry officers/patients away from a scene
for example, when there is a scene and an officer is shot and we get told to prioritize officer life by "getting the officer out" and...
Allow RTPC to obtain spikes from the DLC cars.
This will enable RTPC Constables to use their county lines or tac ops subscriptions while they are on duty as RTPC.
A Legislation Handbook that covers all the important sections of an act in one slide. This means constables won't have to keep switching between slides from each division to get the correct act or section. It is all in one slide.
Very handy to have, I personally use it every time I'm online no...
It sounds far out there to remove such a large asset to PoliceMP in game, however I think using f2 is unrealistic and doesn't feel enjoyable especially when trying to respond to a pursuit, all that requires is the MP MP and tactic authorisation then you don't need to use comms anymore and all I...
divison - met -AFO
this is a good idea for seg and belive seg to life and if this gets loads of voast can this be added
this is a good SEG vechile as they use it IRL and they use it for MET - to add tis a good idea FOR AFO transports
Possibly implement the "F11" or "N" keybind to the helmets in the RTPC uniforms for RP purposes, it looks stupid going 80mph on a bike with my visor up above my face. Hopefully, it isn't too hard to do but then again I don't dev so I can't tell. Either that or implement a feature where my face...
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