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  1. A

    Declined Marine Policing Unit

    I believe PoliceMP should have their own Marine Policing Unit, this is because I think it would be a great addition and bring a whole new step up for PoliceMP. It could also help create new water related incidents for Civilians to create.
  2. (NS2) AlexSure

    Pending Medical Script and Taser Integration

    Hello All, My suggestion today is all about tasers! Addition 1: If an officer receives an injury from a melee weapon of sorts by a CIV actor (Medical UI Detected Knife Injury) a temporary cooldown will apply to the officer for firing his taser. For example, in the current game if an officer is...
  3. (NS2) AlexSure

    Pending Dev Review Aux - Civ Roleplay: New Northern Map Interiors

    Hello, so after my time on as CIV I have came to the conclusion that our server lacks interiors up north. I do strongly believe that adding a few more interiors would help boost the quality of roleplay produced in the northern part of the map and motivate CIVs to do more scenes in these areas. I...
  4. R

    Suggestion Accepted Ui system menu for civ

    When we are injured as civ we get injuries that are not expected that we can't control I feel as a bit of fun for civ there should be an added drop down menu to pick and choose injuries and the severity and also this would help with what we can do with thee units who are online at the time as a...
  5. Z

    Suggestion Closed - Acknowledged Aux - Civ Roleplay: Throwable bricks

    Hello, I had thought about us civilians having access to throwing bricks to include into our RP's. I have managed to find a replace brick model that could be added for us to use (see attached link), this can help us civilians with violent RP and possibly increase the use of TSG/PSU having to use...
  6. (NS2) AlexSure

    Suggestion Declined Aux - Civ Roleplay: CIV Actor Handcuff Interaction Script

    Suggestion Title: CIV Actor Handcuff Interaction Script Division: Aux - Civ Roleplay A server sided Handcuff acceptance script. Throughout my time in Civilian Roleplay myself and many others have had multiple accounts where CIV actors are unable to resist arrest. For example, an officer asks...
  7. David Hike

    Declined CIV | Interval between FIREARMS scenes.

    Today, I am making the suggestion that we change the time between each firearms scenes from 30 minutes to an hour. This is because, there are a large influx of firearms related calls & shots fired panics.
  8. (CR2) Keiron

    Suggestion Declined Aux: Civ - Add Asbo (base game car) back to the CIV garage.

    Add Asbo (base game car) back to the CIV garage. It has some pretty wild customisations and is very fitting for RP'ing a British boy racer. It was removed with the recent update.
  9. Nick94

    Suggestion Declined Civ Voice Tags

    i think it would be great if we could have some civ voice tags added to add to the RP
  10. (NS2) AlexSure

    Declined Tac Ops Early Access Update

    The Tac Ops Early Access DLC requires more appealing vehicles. As Police Constables join different divisions throughout the server the vehicles in the Tac Ops garage become less relevant as they're centred around ERT. I understand there is 1 AFO and DSU vehicle in the garage but the variety just...
  11. (TL4) Connor M.

    Suggestion Accepted MET - AFO: DRAG / CARRY

    Suggestion Title: MET - AFO: DRAG / CARRY Division: MET - AFO I think it would be nice on scenes to be able to drag/carry officers/patients away from a scene for example, when there is a scene and an officer is shot and we get told to prioritize officer life by "getting the officer out" and...
  12. Max H

    Suggestion Declined Civ RP - Workable Phones

    Hi, on behalf of CivRP, i believe civrp actors should have workable phones. Ofc we have/phone and /phonecall but addingthe phone would make not more enjoyable but it would make there be much more realism. Reason we could use phones: Social media: In civrp, i believe we use a lot of...

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